RuneScape graphics settings
Game Versions:
Change graphics settings
To find the graphics settings tab either:
- Choose the "Options" tab on the lobby menu,
or - 1. Login and connect to a world
2. Press "Esc" and choose "Settings"
3. Select the "Graphics" tab
This interface allows you to manage the graphics quality of:
- Game models
- Game environment
- Light effects
- Gameplay effects
You can also toggle in-game effects such as character shadows.
Overall graphics settings
Across the top of the graphics settings tab, there are several buttons that will change your overall graphical settings:
Min | Minimum settings for exceptionally low-end devices |
Low | Low levels of detail |
Mid | Medium levels of detail |
High | High levels of detail |
Ultra | Super-high levels of detail |
Custom | Manually adjust the level of detail from your selected level |
Screen sizing
In the right-hand column of the graphics tab, there are two screen sizing options for you to choose from:
Windows | Resizes the client window. If you make the window smaller or larger, the game will expand or contract with it. |
Fullscreen | Your entire monitor size in the resolution you pick from the drop-down box (set this to match your monitor's resolution for the best results). You won't be able to interact with any other applications. |
Custom Graphics Settings
You can customise your graphics through advanced settings:
Option |
Choice |
Description |
Brightness | 0 - 100% | Increase or decrease the brightness of the game to match your screen. |
Remove Roofs |
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Draw Distance | Low - Ultra | This will affect the maximum distance objects will render from the camera. The lower, the closer. |
Shadow Quality | Low - Ultra | Higher settings will improve the fidelity of shadows being cast in the game. |
VSync |
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VSync controls the game's frame rate by synchronising it with your monitor's refresh rate. This can improve your gameplay experience by reducing screen tearing, but may also affect your FPS.
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Anti-Aliasing Mode |
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Anti-Aliasing will smooth out a jagged/pixelated image, this may affect performance.
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Anti-aliasing Quality | Low to Ultra | Higher settings will improve the fidelity of anti-aliasing and visual quality - but could lower your frame rate. |
Water Detail | Low to Ultra | Controls how realistic water looks including ripple effects and reflections. |
Lighting Detail | Low to Ultra | This will affect the level of light in the game. Particularly things like sources of light and specular highlights on smooth, shiny or reflective surfaces. |
Ambient Occlusion |
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Higher settings will improve the degree of lighting/shading of smaller and more complex objects. |
Bloom | Off - High | Higher settings will improve the quality of lighting/glowing effects. |
Textures |
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Higher settings will improve the quality of textures in the game. |
Anisotropic Filtering | Off - x16 | Higher settings will improve the appearance of certain textures when viewed from extreme angles and distances. |
Volumetric Lighting | Off - Ultra | Higher settings will improve additional lighting effects like sunbeams and glowing. |
Foreground FPS | 5 - 300 | Set the maximum FPS when the game is in a focused window. |
Background FPS | 5 - 300 | Set the maximum FPS when the game is the unfocused window. |
Interface Scaling | 70% - 300% | Set the size of your interface.If your in-game UI appears small on your high-resolution monitor try increasing the interface scaling. |
Game Rendering Scaling | 50% - 200% | A lower rendering scale will use a lower resolution and then upscale to your monitor's resolution |
Shadows |
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Toggle for shadows. This includes the player character, non-player characters and scenery. |
Custom Cursors |
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Use the game's custom mouse cursoror use your operating system's default cursor. |
Loading Screens |
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Toggle loading screens between content in-game. This may affect your performance. |
Ground Decoration |
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Toggles small ground details like stones and long grass. |
Terrain Blending |
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Toggles whether textures can blend with those adjacent for a more seamless appearance. |
Depth of Field |
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Toggles a blur effect to objects if they are further away. |
Smooth Camera Fade |
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Toggles any objects that clip with the camera to be smoothed out. |
Tree Canopy Fade |
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Toggles treetops to fade if your character is standing behind it. |
Mouse-over entity highlights |
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Toggles a coloured outline around interactable objects in game. |