Change graphics settings
To find the graphics settings tab either:
- Choose the "Options" tab on the lobby menu,
or - 1. Login and connect to a world
2. Press "Esc" and choose "Settings"
3. Select the "Graphics" tab
This interface allows you to manage the graphics quality of:
- Game models
- Game environment
- Light effects
- Gameplay effects
You can also toggle in game effects such as character shadows.
Overall graphics settings
Across the top of the graphics settings tab, there are several buttons that will change your overall graphical settings:
Min | Minimum settings for exceptionally low-end devices |
Low | Low levels of detail |
Mid | Medium levels of detail |
High | High levels of detail |
Ultra | Super-high levels of detail |
Custom | Manually adjust the level of detail from your selected level |
Screen sizing
In the right-hand column of the graphics tab, there are two screen sizing options for you to choose from:
Windows | Resizes the client window. If you make the window smaller or larger, the game will expand or contract with it. |
Fullscreen | Your entire monitor size in the resolution you pick from the drop-down box (set this to match your monitor's resolution for the best results). You won't be able to interact with any other applications. |
Custom graphics settings
You can customise your graphics through advanced settings:
Option |
Choice |
Description |
Brightness | 0 - 100% | Increase or decrease the brightness of the game to match your screen. |
Remove Roofs |
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Draw Distance | Low - Ultra | This will affect the maximum distance objects will render from the camera. The lower, the closer. |
Shadow Quality | Low - Ultra | Higher settings will improve the fidelity of shadows being cast in the game. |
VSync |
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VSync controls the game's frame rate by synchronising it with your monitor's refresh rate. This can improve your gameplay experience by reducing screen tearing, but may also affect your FPS.
|
Anti-Aliasing Mode |
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Anti-Aliasing will smooth out a jagged/pixelated image, this may affect performance.
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Anti-aliasing Quality | Low to Ultra | Higher settings will improve the fidelity of anti-aliasing and visual quality - but could lower your frame rate. |
Water Detail | Low to Ultra | Controls how realistic water looks including ripple effects and reflections. |
Lighting Detail | Low to Ultra | This will affect the level of light in the game. Particularly things like sources of light and specular highlights on smooth, shiny or reflective surfaces. |
Ambient Occlusion |
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Higher settings will improve the degree of lighting/shading of smaller and more complex objects. |
Bloom | Off - High | Higher settings will improve the quality of lighting/glowing effects. |
Textures |
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Higher settings will improve the quality of textures in the game. |
Anisotropic Filtering | Off - x16 | Higher settings will improve the appearance of certain textures when viewed from extreme angles and distances. |
Volumetric Lighting | Off - Ultra | Higher settings will improve additional lighting effects like sunbeams and glowing. |
Foreground FPS | 5 - 300 | Set the maximum FPS when the game is in a focused window. |
Background FPS | 5 - 300 | Set the maximum FPS when the game is the unfocused window. |
Interface Scaling | 70% - 300% | Set the size of your interface. If your in game UI appears small on your high-resolution monitor try increasing the interface scaling. |
Game Rendering Scaling | 50% - 200% | A lower rendering scale will use a lower resolution and then upscale to your monitor's resolution |
Shadows |
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Toggle for shadows. This includes the player character, non-player characters and scenery. |
Custom Cursors |
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Use the game's custom mouse cursor use your operating system's default cursor. |
Loading Screens |
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Toggle loading screens between content in game. This may affect your performance. |
Ground Decoration |
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Toggles small ground details like stones and long grass. |
Terrain Blending |
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Toggles whether textures can blend with those adjacent for a more seamless appearance. |
Depth of Field |
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Toggles a blur effect to objects if they are further away. |
Smooth Camera Fade |
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Toggles any objects that clip with the camera to be smoothed out. |
Tree Canopy Fade |
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Toggles treetops to fade if your character is standing behind it. |
Mouse-over entity highlights |
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Toggles a coloured outline around interactable objects in game. |